People

YouTube interview with President Barack Obama: “Technology really gives us the opportunity to make progress that we haven’t seen in a very long time.”

Barack Obama

During his campaign for presidency, President Barack Obama talks to YouTube News Editor Steve Grove about his technology and innovation platform. According to President Obama, technology should be integrated into American government in order to enhance democracy.

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In a YouTube interview, conducted by YouTube News Editor Steve Grove on November 14, 2007, back when President Barack Obama was still the Senator of Illinois, explains how important technology is for the American government. According to President Obama, “technology really gives us the opportunity to make progress that we haven’t seen in a very long time.” During his campaign for presidency, President Obama utilized technology to enhance his campaign and gain notoriety through his own YouTube channel, MySpace profile, and personal website. As the Senator of Illinois, President Obama stressed the importance of connecting directly with the people; in fact, he had over 15,000 policy ideas submitted to his website from average voters.

Why is technology so important to a campaign or to a government? President Obama doesn’t see technology as something separate from other issues. Instead, he sees technology as a tool to help solve other problems such as health care and education. Furthermore, technology allows the government to be more transparent, and more accessible to the average American. One of President Obama’s best attributes is his ability to use modern trends and technologies to his advantage. If the goal of a campaign is to reach the most people possible, why not use all that technology has to offer?

In the interview President Obama talks about his future plans for the American government, such as implementing a Chief Technology Officer, and conducting online chats directly with the American people. Although some of these ideas have not yet become a reality, President Obama raises many significant points about technology. His willingness to use technology in order to achieve other goals illustrates how science and technology actually play important roles in public policy.

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Wheels

Designer Chris Bangle presents Gina, the customized car of the future

Looking for a car that is both innovative and resilient? Then look no further than BMW’s new car, GINA. Designed by Chris Bangle, GINA, which stands for “Geometry, Infinity, and Adaption”, is the car of the future. With its fabric-skinned shape-shifting concept, GINA is the beginning of a new style of motor vehicle.

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In this interview, Chris Bangle announces the fascinating “Gina Light Visionary Model”: the amazing new concept developed by BMW, right before he resigned as head of design. An automobile of the future that introduces to us a philosophy of innovative manufacturing, not compared to vehicles of the past, but also to ones being designed for the future.

Chris Bangle is an automobile designer, known best for his work as Chief of Design for BMW Group.

Bangle started his career at Opel, he later moved to Fiat and then became the first American chief of design of BMW on October 1, 1992, where he designed the Z9 Gran Turismo concept car. His styling themes have generated intense controversy among automotive designers, and have often had a polarizing effect.

On February 3, 2009, Bangle announced that he was to quit both his position at BMW and the auto industry altogether, to focus on his own design-related endeavours.

Chris explains that GINA – is an acronym for “Geometry and Function in “N” adaptations. His design matches the fantasy of BMW’s owner while also inspiring many who see the intricate design. The structure of the auto can be modified thanks to an electro-hydraulic system in real time. Other than its velocity, the tail end of GINA can change form, and the motor and doors open in a way never seen before, with surprising effects. Even the seats change form, and the headlights are hidden beneath a feline mask.

Individualization and flexibility are the two main factors in the project. To get noticed by buyers, the car will be customizable like no other, and will be “personalized to the fullest extent possible”, which will make this vehicle a metaphorical extension of our own bodies, and an object of our wildest imaginations.

Entertainment

Tech Entrepreneur, Tan Le, Explains How Emotiv Will Turn Our Thoughts Into Actions

Tech entrepreneur, Tan Le, explains what Emotiv is and how it may be applied in the future. There are many possible applications for this type of technology: from a more realistic video game experience to aiding people who are wheelchair-bound.

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The research on (BCI) Brain Computer Interface, started in 1970 at UCLA, with financing from the National Science Foundation. The research from this sector are now numerous, and point towards neuro-prosthetics that can repair a persons poor hearing, as well as eyesight and movement. The systems of BCI are based on the interpretation of brain signals, and work to improve the way they function.

Today however, with an extraordinary influence by videogame fanatics, it is possible to find on the market a headset for videogames that can turn thoughts into actions: Emotiv. The special headset has a non-invasive technology that can interpret electric impulses from the brain, and monitor the reactions from the user. The headset is configured through the software Emokey, that allows the integration of our mood to any type of videogame.

Emotiv allows for three levels of detection: expressive to notice the expression of our face; affective – captures our emotions, which dynamically modify the context of the game (music volume and colors – adapt to our sensations); cognitive – to control objects, by simply thinking of the action that are about to take place.

Technology entrepreneur Tan Le was interviewed by David H. Freedman from INC Magazine.

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